iOS 7 Design Resources

iOS 7 Design

Recently I told one of my designers I would send him some links for iOS 7 design resources.  Everything I was sending him was already in my iOS Dev notebook on Springpad, which is public and I had previously shared with him, but when I went to look at the Springpad notebook, even expanded in the “blocks” view on a 30″ cinema display, I realized that at a glance the Springpad UI is cluttered and pretty unusable when you start adding a lot of notes.  The fact that most of the thumbnails are pretty meaningless doesn’t help much, either.

Anyway after I wrote the email I realized that this collection of design resources might be useful to others so I decided to post it here.  If anyone has other resources they’d like to share please do leave a comment. Most of these are also in the iOS dev notebook on Springpad

Regarding designing for both retina/non-retina, the key is to design for non-retina in Photoshop, from that one file you can directly export assets as both non-retina and retina using generator (part of Photoshop CC) and including the filenames in your layers (see adobe help link below).  On the last project we did for a client I used the generator feature every time I wanted to export an asset for Xcode from my designer’s PSDs.

This design workflow article is a good start:

My app design workflow

Teehan Lax: 5 Things to Know When  Designing for iOS

Pixel Snapping

Apple Design Guides & Resources

 a designer who is giving away a set of iOS7 inspired line icons

Designing for Retina

Photoshop generator

 Skala Preview – send your designs straight from your computer to your device

bunch of tools I heard about through the Ray Wenderlich podcast:

The iOS Dev Tools site – interview about this on that same Ray Wenderlich podcast (episode 4).  There are useful prototyping and design tools in here, too (scroll down to the design section):

Some prototyping tools I happened across:


Fuad Kamal

With a background in biotechnology, Fuad began his career developing assays and cutting edge technologies around HIV research. From there he shifted into the bioinformatics arena, where he developed innovative information systems in Perl. He started playing with the Flash platform around the time Flash 4 was released, and later developed the flash interface for the Flight Information Display System (FIDS) that you see at pretty much every major airport around the world today. Fuad loves delving into new technologies and pushing technologies in novel directions. Currently he is focused on providing mobile strategy & development for the Health & Fitness markets. He is an iOS developer, teaches an Android & Kotlin college course, and is currently writing The Kotlin Book Fuad has often applied principals he learned from his study of the martial arts to mentoring others as well as taking a unique approach to problem solving. He has found that quite often, the barriers we set before us are more mental than anything else, and the key to overcoming them lies in understanding this concept.

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