Category: mobile
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Before you decide to build a hybrid app, listen to this
Sharing a common code base between your Android and iOS applications might seem to make a lot of business sense, especially from a time an cost perspective. But before you make the decision to go non-native, be aware of what you might be getting into.
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thoughts on ad blockers on mobile
Ads have gone overboard and there is a huge overhead from many of them especially with JavaScript running in the browser. Ad blocking improves performance and battery life, and therefore overall user experience. If you were making money off of ad revenue, guess what? Suddenly you need to rethink your business model.
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Text Kit and color themes in iOS
See how technologies like Text Kit, Dynamics, and Auto Layout make it easy to build flexible, modern interfaces. Gain expanded control over your user interface with powerful new animation APIs to enable custom transitions
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“Objective-C without all the baggage of C”
One of my developers who has a C background said about Objective-C, ‘it has a lot of baggage from C’. Apple asked the question, ‘what if we could have Objective-C, without the baggage of C’. Today they gave an answer- a new language called Swift. finally.
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great podcasts for iOS developers
Here’s what keeps me awake when I drive. Most of these are developer centric but some are good for designers, too:
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