Category Archives for "open source"

Autolayout, Adaptive Layout, Debugging in Xcode, iOS design patterns, and more

tools of the trade

As an iOS / Swift mentor for, every week I give my students a list of resources as a follow up to our mentoring session.  Typically this consists of a short email listing the resources, which can include podcasts, videos, blog posts, etc.  I have a ton of resources I like to share over the duration of the course, but I try not to give too many at once so as not to overwhelm.  This week, however, most of my students hit a transition point in their learning, as they started working on building their own apps, and we covered a lot of ground in our discussions.Continue reading

Getting Started OSMF (Part 2)

Open Source Media Framework

In Part 1 we briefly looked at some documentation and references for quickly getting up to speed on OSMF.  Now in Part 2 I want to touch on some different options the developer has regarding what classes to use to actually build their OSMF video player.  The main difference in the various options has to do with choosing ease of coding and simplicity versus flexibility / player capabilities.Continue reading